Thursday 17 November 2011

New monster: Taxidermic Basilisk

Inspired by an incident in our game last night involving stuffed animals, may I present the taxidermic basilisk...

(Also added to the old-school monster wiki.)

This post is designated Open Gaming Content according to the Open Gaming License.


Basilisk, Taxidermic
No. Enc.: 1 (1)
Alignment: Neutral
Movement: 90’ (30’)
Armor Class: 3
Hit Dice: 6 + 1
Attacks: 2 (bite, gaze)
Damage: 1d8 / taxidermify
Save: F6
Morale: 9
Hoard Class: XVII
XP: 570

The product of a bizarre magical warping of the average basilisk, these creatures may occasionally be found in the lairs of mad wizards and the like. Slightly smaller, more lithe and more serpentine than the normal basilisk, the taxidermic basilisk has scales of a dark green colour, with scintillating pearlescent eyes. The gaze of this creature carries a deadly curse – any who look into its eyes must save versus polymorph or be instantly transformed into a stuffed version of themselves. In combat, characters who avoid meeting the creature’s gaze attack at -4 (-1 if using a mirror). Creatures which fall victim to the taxidermic basilik’s gaze can only be returned to their normal form via obscure magic (which may be in the possession of a magic-user who would create such a creature) or powerful spells such as limited wish.

4 comments:

  1. Inspired by.... did someone just shoot a crossbow bolt into the mad wizards trophy?

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  2. No, there were just some stuffed animals hanging around a slimy well in a dungeon, which provoked the (inevitable) question: "how did they get here?" :)

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  3. I need to find a way to use that some time.

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