Inspired by an incident in our game last night involving stuffed animals, may I present the taxidermic basilisk...
(Also added to the old-school monster wiki.)
This post is designated Open Gaming Content according to the Open Gaming License.
Basilisk, Taxidermic
No. Enc.: 1 (1)
Alignment: Neutral
Movement: 90’ (30’)
Armor Class: 3
Hit Dice: 6 + 1
Attacks: 2 (bite, gaze)
Damage: 1d8 / taxidermify
Save: F6
Morale: 9
Hoard Class: XVII
XP: 570
The product of a bizarre magical warping of the average basilisk, these
creatures may occasionally be found in the lairs of mad wizards and the
like. Slightly smaller, more lithe and more serpentine than the normal
basilisk, the taxidermic basilisk has scales of a dark green colour,
with scintillating pearlescent eyes. The gaze of this creature carries a
deadly curse – any who look into its eyes must save versus polymorph or
be instantly transformed into a stuffed version of themselves. In
combat, characters who avoid meeting the creature’s gaze attack at -4
(-1 if using a mirror). Creatures which fall victim to the taxidermic
basilik’s gaze can only be returned to their normal form via obscure
magic (which may be in the possession of a magic-user who would create
such a creature) or powerful spells such as limited wish.
Inspired by.... did someone just shoot a crossbow bolt into the mad wizards trophy?
ReplyDeleteNo, there were just some stuffed animals hanging around a slimy well in a dungeon, which provoked the (inevitable) question: "how did they get here?" :)
ReplyDeleteI like it. :)
ReplyDeleteI need to find a way to use that some time.
ReplyDelete