DESIGNATION OF OPEN GAME CONTENT
All Open Game Content text will be clearly marked and linked to this license page.
OPEN GAME LICENSE Version 1.0a
The following text is the property of Wizards of the Coast, Inc. and is
Copyright 2000 Wizards of the Coast, Inc ("Wizards"). All Rights Reserved.
1. Definitions: (a)"Contributors" means the copyright and/or trademark
owners who have contributed Open Game Content; (b)"Derivative Material"
means copyrighted material including derivative works and translations
(including into other computer languages), potation, modification,
correction, addition, extension, upgrade, improvement, compilation,
abridgment or other form in which an existing work may be recast,
transformed or adapted; (c) "Distribute" means to reproduce, license, rent,
lease, sell, broadcast, publicly display, transmit or otherwise distribute;
(d)"Open Game Content" means the game mechanic and includes the
methods, procedures, processes and routines to the extent such content
does not embody the Product Identity and is an enhancement over the prior
art and any additional content clearly identified as Open Game Content by
the Contributor, and means any work covered by this License, including
translations and derivative works under copyright law, but specifically
excludes Product Identity. (e) "Product Identity" means product and product
line names, logos and identifying marks including trade dress; artifacts;
creatures characters; stories, storylines, plots, thematic elements, dialogue,
incidents, language, artwork, symbols, designs, depictions, likenesses,
formats, poses, concepts, themes and graphic, photographic and other
visual or audio representations; names and descriptions of characters,
spells, enchantments, personalities, teams, personas, likenesses and special
abilities; places, locations, environments, creatures, equipment, magical or
supernatural abilities or effects, logos, symbols, or graphic designs; and any
other trademark or registered trademark clearly identified as Product
identity by the owner of the Product Identity, and which specifically
excludes the Open Game Content; (f) "Trademark" means the logos,
names, mark, sign, motto, designs that are used by a Contributor to identify
itself or its products or the associated products contributed to the Open
Game License by the Contributor (g) "Use", "Used" or "Using" means to
use, Distribute, copy, edit, format, modify, translate and otherwise create
Derivative Material of Open Game Content. (h) "You" or "Your" means the
licensee in terms of this agreement.
2. The License: This License applies to any Open Game Content that
contains a notice indicating that the Open Game Content may only be
Used under and in terms of this License. You must affix such a notice to
any Open Game Content that you Use. No terms may be added to or
subtracted from this License except as described by the License itself. No
other terms or conditions may be applied to any Open Game Content
distributed using this License.
3.Offer and Acceptance: By Using the Open Game Content You indicate
Your acceptance of the terms of this License.
4. Grant and Consideration: In consideration for agreeing to use this
License, the Contributors grant You a perpetual, worldwide, royalty-free,
non-exclusive license with the exact terms of this License to Use, the Open
Game Content.
5.Representation of Authority to Contribute: If You are contributing original
material as Open Game Content, You represent that Your Contributions
are Your original creation and/or You have sufficient rights to grant the
rights conveyed by this License.
6.Notice of License Copyright: You must update the COPYRIGHT
NOTICE portion of this License to include the exact text of the
COPYRIGHT NOTICE of any Open Game Content You are copying,
modifying or distributing, and You must add the title, the copyright date,
and the copyright holder's name to the COPYRIGHT NOTICE of any
original Open Game Content you Distribute.
7. Use of Product Identity: You agree not to Use any Product Identity,
including as an indication as to compatibility, except as expressly licensed in
another, independent Agreement with the owner of each element of that
Product Identity. You agree not to indicate compatibility or co-adaptability
with any Trademark or Registered Trademark in conjunction with a work
containing Open Game Content except as expressly licensed in another,
independent Agreement with the owner of such Trademark or Registered
Trademark. The use of any Product Identity in Open Game Content does
not constitute a challenge to the ownership of that Product Identity. The
owner of any Product Identity used in Open Game Content shall retain all
rights, title and interest in and to that Product Identity.
8. Identification: If you distribute Open Game Content You must clearly
indicate which portions of the work that you are distributing are Open
Game Content.
9. Updating the License: Wizards or its designated Agents may publish
updated versions of this License. You may use any authorized version of
this License to copy, modify and distribute any Open Game Content
originally distributed under any version of this License.
10 Copy of this License: You MUST include a copy of this License with
every copy of the Open Game Content You Distribute.
11. Use of Contributor Credits: You may not market or advertise the Open
Game Content using the name of any Contributor unless You have written
permission from the Contributor to do so.
12 Inability to Comply: If it is impossible for You to comply with any of the
terms of this License with respect to some or all of the Open Game
Content due to statute, judicial order, or governmental regulation then You
may not Use any Open Game Material so affected.
13 Termination: This License will terminate automatically if You fail to
comply with all terms herein and fail to cure such breach within 30 days of
becoming aware of the breach. All sublicenses shall survive the termination
of this License.
14 Reformation: If any provision of this License is held to be
unenforceable, such provision shall be reformed only to the extent
necessary to make it enforceable.
15 COPYRIGHT NOTICE
Open Game License v 1.0 Copyright 2000, Wizards of the Coast, Inc.
System Reference Document Copyright 2000, Wizards of the Coast, Inc.;
Authors Jonathon Tweet, Monte Cook, Skip Williams, based on original
material by E. Gary Gygax and Dave Arneson.
System Reference Document Copyright 2000-2003, Wizards of the Coast,
Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker,
Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D.
Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary
Gygax and Dave Arneson.
Modern System Reference Document Copyright 2002-2004, Wizards of
the Coast, Inc.; Authors Bill Slavicsek, Jeff Grubb, Rich Redman, Charles
Ryan, Eric Cagle, David Noonan, Stan!, Christopher Perkins, Rodney
Thompson, and JD Wiker, based on material by Jonathan Tweet, Monte
Cook, Skip Williams, Richard Baker, Peter Adkison, Bruce R. Cordell, John
Tynes, Andy Collins, and JD Wiker.
Castles & Crusades: Players Handbook, Copyright 2004, Troll Lord
Games; Authors Davis Chenault and Mac Golden.
Cave Cricket from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; Authors Scott Greene and Clark Peterson, based on original
material by Gary Gygax.
Crab, Monstrous from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; Author Scott Greene, based on original material by Gary
Gygax.
Fly, Giant from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; Author Scott Greene, based on original material by Gary
Gygax.
Golem, Wood from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; Authors Scott Greene and Patrick Lawinger.
Kamadan from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; Author Scott Greene, based on original material by Nick
Louth.
Rot Grub from the Tome of Horrors, Copyright 2002, Necromancer
Games, Inc.; Authors Scott Greene and Clark Peterson, based on original
material by Gary Gygax
Labyrinth LordTM Copyright 2007-2009, Daniel Proctor. Author Daniel
Proctor.
DarwinÊs World Copyright 2002, RPGObjects; Authors Dominic Covey and
Chris Davis.
Mutant FutureTM Copyright 2008, Daniel Proctor and Ryan Denison.
Authors Daniel Proctor and Ryan Denison.
Aerial Servant from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; authors Scott Greene and Clark Peterson, based on original
material by Gary Gygax.
Axe Beak from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; author Scott Greene, based on original material by Gary
Gygax.
Beetle, Giant Boring from the Tome of Horrors, copyright 2002,
Necromancer Games, Inc.; author Scott Greene, based on original material
by Gary Gygax.
Beetle, Giant Rhinoceros from the Tome of Horrors, copyright 2002,
Necromancer Games, Inc.; author Scott Greene, based on original material
by Gary Gygax.
Brownie from the Tome of Horrors, copyright 2002, Necromancer Games,
Inc.; author Scott Greene, based on original material by Gary Gygax.
Crayfish, Monstrous from the Tome of Horrors, copyright 2002,
Necromancer Games, Inc.; author Scott Greene, based on original material
by Gary Gygax.
Demon: Juiblex „The Faceless Lord‰ (Demon Lord) from the Tome of
Horrors, copyright 2002, Necromancer Games, Inc.; author Scott Greene,
based on original material by Gary Gygax.
Demon: Orcus (Demon Prince of Undead) from the Tome of Horrors,
copyright 2002, Necromancer Games, Inc.; authors Scott Greene and
Clark Peterson, based on original material by Gary Gygax.
Devil: Amon (Duke of Hell) from the Tome of Horrors, copyright 2002,
Necromancer Games, Inc.; author Scott Greene, based on original material
by Gary Gygax.
Devil: Bael (Duke of Hell) from the Tome of Horrors, copyright 2002,
Necromancer Games, Inc.; author Scott Greene, based on original material
by Gary Gygax.
Devil: Geryon (Arch-Devil) from the Tome of Horrors, copyright 2002,
Necromancer Games, Inc.; author Scott Greene, based on original material
by Gary Gygax.
Ear Seeker from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; authors Scott Greene and Erica Balsley, based on original
material by Gary Gygax.
Eel, Electric from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; author Scott Greene.
Eye of the Deep from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; author Scott Greene, based on original material by Gary
Gygax.
Floating Eye from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; author Scott Greene, based on original material by Gary
Gygax.
Frog, Monstrous from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; authors Scott Greene and Clark Peterson, based on original
material by Gary Gygax.
Frog, Monstrous Killer from the Tome of Horrors, copyright 2002,
Necromancer Games, Inc.; authors Scott Greene and Clark Peterson, based
on original material by Gary Gygax.
Frog, Monstrous Poisonous from the Tome of Horrors, copyright 2002,
Necromancer Games, Inc.; authors Scott Greene and Clark Peterson, based
on original material by Gary Gygax.
Gas Spore from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; authors Scott Greene and Clark Peterson, based on original
material by Gary Gygax.
Gorbel from the Tome of Horrors, copyright 2002, Necromancer Games,
Inc.; author Scott Greene, based on original material by Andrew Key.
Groaning Spirit from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; authors Scott Greene and Clark Peterson, based on original
material by Gary Gygax.
Hippocampus from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; authors Scott Greene and Erica Balsey, based on original
material by Gary Gygax.
Jackalwere from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; author Scott Greene based, on original material by Gary
Gygax.
Leprechaun from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; author Scott Greene based on original material by Gary
Gygax.
Lurker Above from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; author Scott Greene, based on original material by Gary
Gygax.
Piercer from the Tome of Horrors, copyright 2002, Necromancer Games,
Inc.; authors Scott Greene and Clark Peterson, based on original material
by Gary Gygax.
Slithering Tracker from the Tome of Horrors, copyright 2002,
Necromancer Games, Inc.; author Scott Greene, based on original material
by Gary Gygax,
Slug, Giant from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; author Scott Greene, based on original material by Gary
Gygax.
Strangle Weed from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; author Scott Greene, based on original material by Gary
Gygax.
Tick, Giant from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; author Scott Greene, based on original material by Gary
Gygax.
Trapper from the Tome of Horrors, copyright 2002, Necromancer Games,
Inc.; author Scott Greene, based on original material by Gary Gygax,
Turtle, Giant Snapping from the Tome of Horrors, copyright 2002,
Necromancer Games, Inc.; author Scott Green, based on original material
by Gary Gygax.
Wind Walker from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; author Scott Greene, based on original material by Gary
Gygax,
Yeti from the Tome of Horrors, copyright 2002, Necromancer Games,
Inc.; author Scott Green, based on original material by Gary Gygax.
Advanced Edition Companion, Copyright 2009-2010, Daniel Proctor.
Author Daniel Proctor.
END OF LICENSE