(The Animals charts, by the way, also include mobile or semi-mobile plants or fungi.)
Creatures marked with an asterisk appear in currently published issues of Wormskin. As more creatures are described in the zine, the encounter charts will be updated / expanded.
Animals - Day
Neutral creatures of animal or lesser intelligence, active during the day.
- Deer
- Deer
- Boar
- Boar
- Bear
- Bear
- Wolves
- Wolves
- Giant weasel
- Sentient crow
- Sentient squirrel
- Sentient hare
- Giant centipedes
- Snake
- Giant ants
- Killer bees
- Insect swarm
- Giant fungus (shrieker)
- Giant stag beetle
- Griffon
Animals - Night
Neutral creatures of animal or lesser intelligence, active during the night.
- Giant toad
- Giant stag
- Giant boar
- Giant snail
- Giant snail (psionic)
- Giant rats
- Giant weasel
- Sentient fox
- Sentient owl
- Sentient badger
- Giant centipedes
- Bog salamander
- Sentinel owl
- Moon doe
- Giant fungus (shrieker)
- Shambling mound
- Translucent ape
- Giant leech
- Shaggy mammoth
- Flying horse
- Barrow bogies *
- Mogglewomp *
- Scrabey *
- Sprites
- Sprites
- Dryad
- Elves
- Elves
- Unicorn (noble)
- Unicorn (black)
- Grimalkin, estray *
- Grimalkin, chester *
- Changeling
- Changeling
- Boggart
- Grigg
- Leshii
- Pook
- Poppet
- Hob
- Barrow bogies *
- Scrabey *
- Dryad
- Nymph
- Nymph
- Elves
- Wild hunt
- Unicorn (noble)
- Unicorn (black)
- Will o’ the wisp
- Will o’ the wisp
- Grimalkin, wilder *
- Changeling
- Crepuscular gnome
- Glegg
- Tomfools
- Woodgrue
- Woodgrue
- Redcap
- Hob
Inhuman creatures, active during the day, which are often antagonistic toward or prey on mortals.
- Gloam *
- Scrycke *
- Ogre
- Troll
- Grey worm
- Root thing * (autumn) or giant spider
- Giant spider
- Centaur
- Basilisk
- Goatmen, longhorn *
- Goatmen, shorthorn *
- Goatmen, wild
- Deodand
- Chimera (any number of hybrid monstrosities)
- Evil tree
- Lycanthrope
- Wyrm
- Scarecrow or wickerling
- Atacorn
- Peryton
Inhuman creatures, active during the night, which are often antagonistic toward or prey on mortals.
- Antler wraith
- Giant spider
- Giant spider (spell-weaver)
- Devil goat
- Bog zombies *
- Gelatinous hulk
- Nightworms *
- Witch owls *
- Gloam *
- Centaur (deformed)
- Groaning spirit
- Sodder/grasper
- Ghost
- Evil wolves
- Goatmen, wild
- Wyrm
- Ogre, horned
- Nightgaunt
- Evil tree
- Lycanthrope
- Pedlar/merchant
- Beggar
- Villager
- Villager
- Villager
- Pilgrim/friar (travelling to random shrine)
- Soldiers/knights (in the High Wold, 2 in 6 chance of shorthorn goatmen)
- Bandits/highwaymen
- Adventurers
- Hunters/woodsmen/trappers/anglers
- Wizard
- Witch
- Drune
- Nobles (in the High Wold, 2 in 6 chance of longhorn goatmen)
- Officials (bailiffs, tax collectors) (in the High Wold, 2 in 6 chance of longhorn goatmen)
- Refugees / the lost / exiles
- Hermit
- Fortune teller
- Explorers (cartographers, scouts)
- Messengers (criers, emissaries)
- Pilgrim/friar (travelling to random shrine)
- Bandits/highwaymen
- Bandits/highwaymen
- Bandits/highwaymen
- Adventurers
- Adventurers
- Adventurers or explorers
- Hunters/woodsmen/trappers/anglers
- Hunters/woodsmen/trappers/anglers
- Witch
- Witch
- Drune
- Drune
- Drune
- Refugees / the lost / exiles
- Villager
- Nobles or messengers
- Pedlar or beggar
- Soldiers or officials
- Hermit or fortune teller
I'm curious as to what you are using for stats for the fairies on the end of each list. Are these going to be published in a future issue of Wormskin or are they from a supplement?
ReplyDeleteYeah, they're planned for gradual inclusion in Wormskin. I also have in mind to write up a simplified list of stat lines for all of the monsters in the encounter tables... but it's kind of on the back burner ;)
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