In the new year, I'm going to be starting a new Labyrinth Lord campaign (a welcome change after my experiments with D&D 5 this year) and thought it was maybe about time to come up with a divinely blessed class which is to my taste.
Lo and behold! The adventurer cleric.
The design goals of the class were:
- (Primarily) A divine class without any moral imperative and which can fit in with the usual assortment of mercenaries, rogues, cut-throats, and murder-hobos.
- Cutting down the power of clerical magic a bit -- no raise dead.
- Reducing the class' spellcasting advancement -- no spell at 1st level and a maximum of fifth level spells.
You can download the PDF here.
Wishing everyone a happy 2016!