tag:blogger.com,1999:blog-681509622212079331.post7922750574998827464..comments2023-05-09T17:43:00.019+02:00Comments on The City of Iron: Dolmenwood Travel EventsGavin Normanhttp://www.blogger.com/profile/12362875699031245377noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-681509622212079331.post-55658630654877144462016-10-12T07:52:15.791+02:002016-10-12T07:52:15.791+02:00Cool! I have partial lists written up for mishaps,...Cool! I have partial lists written up for mishaps, which I'll post at some point. Basically things like: lose an item, fall in a bog and get soaked, attacked by midges. For hazards, I had in mind mini"encounters" with dangerous natural forces: a treacherous river crossing, trees block the path, falling rocks, etc.Gavin Normanhttps://www.blogger.com/profile/12362875699031245377noreply@blogger.comtag:blogger.com,1999:blog-681509622212079331.post-11784380030518574492016-10-11T23:03:41.170+02:002016-10-11T23:03:41.170+02:00Using this in my current game. The one change I...Using this in my current game. The one change I'm making is putting 'weather change' at 11 and 12, so it has a more consistent presence. I'm curious what sort of things you would include under mishap/hazard though.Travishttps://www.blogger.com/profile/09738621455671767265noreply@blogger.comtag:blogger.com,1999:blog-681509622212079331.post-55669077767465887862016-09-10T02:24:37.034+02:002016-09-10T02:24:37.034+02:00Totally stolen!Totally stolen!Christian Kolbehttps://www.blogger.com/profile/03808999032249180746noreply@blogger.com