In preparation for my Dolmenwood/Barromaze games, starting next week, I've been tidying up some of the ideas I've had about hex crawl procedures, which I wrote a bit about here and here. I'm still working on a nice, printable version of the Dolmenwood encounter tables (the latter link), but I've got a one-page hex crawl procedure finished up. I'm pleased with how much of the procedure and associated tables fits on a single side of A4 (it's laid out as two sides of A5).
The system is not yet complete, but it should be pretty usable. The tables of mishaps and hazards are missing, as are the more detailed charts of random locations. (The chart of lesser stones is finished and will be published in Wormskin issue four -- coming soon!)
Click here to download the hex crawl procedure.
(This has been a kind of back and forth with +Sándor Gebei, whose post on the hex crawl procedure for his Grim Tales was both inspired by my own previous blog posts and has fed back into the system in my PDF.)