Sunday 5 October 2014

Project Updates: Wizards, Vats, Elementalists, Dolmenwood

A quick progress update on the major projects which I have in the works.

I've just finalised the text for the first issue of Wizardzine. In the end, I made the decision to cut back the amount of content somewhat, in order to get this thing out of the door. I think I made the mistake, early on, of getting too carried away with reams of ideas and thinking that I should elaborate them all in a single issue. This isn't necessary -- there will be future issues and I already have about 40 pages of content, which is, I think, more than enough for an issue of a zine!

As for From the Vats, it's been lingering for quite some months but I'm pleased to say that I've started with the layout now. Shouldn't be too much longer! Thanks again, everyone, for your submissions.

With both of those things looking like they'll be leaving home soon to make their own way in the world, my list of ongoing projects is getting back down to more manageable levels. The Complete Elementalist remains bubbling away on the back burner -- I'm just adding ideas to it as and when they come, taking things slowly. I must say, though, I'm really pleased with what I have so far. My intention was always to create an elementalist class with its own special vibe (which I fail to find words to describe really, but which has always been clear in my imagination), avoiding the kind of "fifty different ways to kill people with fire" cliche. (See here for some of the new spells I have lined up for the book so far.)

Finally, the Dolmenwood project with Greg Gorgonmilk continues apace. As Greg mentioned recently, we're currently working on an initial publication which will contain player-oriented content for use with the setting (or, for that matter, in any other campaign where root vegetables are a viable sentient race and druid types have a penchant for human sacrifice). You can expect in the region of 6 to 10 classes, reams of background tables, plus loads of weird spells.

So, I think that's all of the main writing / publishing projects I have underway... Apart, naturally, from the dozens of seeds of things which may someday blossom.

Fight on!

8 comments:

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  2. I'm really looking forward to seeing The Complete Elementalist. One of my favorite kinds of specialist. The best I've seen for 5e so far is a conversion of the elemental sorcerer bloodline from Pathfinder, which I'm using for my son's earth mage.

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    1. Yeah I always found elementalists really cool too, since the 2e tome of magic.

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  3. Forty or 44 or even 48 pages is totally reasonable for a zine. I would like keep UL around that size (but have been failing lately).

    Tables for Dolmenwood on my mind today -- Foraging Results Table, Fishing Results Table. The fishing table would have a talking fish on there who may or may not claim to be a vivimantically transmuted prince.

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    1. Yeah I agree that more than 40-50 is getting outside of the realms of a zine, really!

      Great ideas on the tables! We should make some slightly more fleshed out rules for foraging and hunting and camping and stuff. It'll play a big role in adventures in the wood, and I've never found the basic rules for such things very satisfying.

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  4. Sounds like you have a lot of spoons in the vat...

    Or however that ideom goes...

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  5. Don't all druid-types have a penchant for human sacrifice? :)

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    1. Historically, yes. But as you well know the Druid has been softened up in the popular imagination to be something of a flower-sniffing, bunny-hugging pussy. Gavin and I want to make the Drune the antithesis of that. They don't seek to get warm and fuzzy with nature -- they want to dominate it and harness its power for themselves.

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