I've recently been giving some more thought to the city in which the PCs in my campaign live. It's been a pretty vague entity up until now, but I'd like to start putting a bit more detail into it, and maybe run some more urban based adventures in and around the city.
So I've been on the look out for any good guides to city building.
Surprisingly, one popped up on the Wizards of the Coast website. It's D&D 3.5 oriented, but the meat of the document is system neutral. Seems like it'll be pretty useful. Check it out: Building a city.
Anyone else know of any good resources for city building? (I'm thinking along more "traditional" lines, rather than the "urban crawl" style of Vornheim.)
City Works by Fantasy Flight Games
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I'll second the vote for City Works. I've used it several times, and the advice for running city encounters, adventures, and campaigns is useful, despite the 3E mechanics. Dyson Logos did a series of posts using the system from City Works to draw a city map. Here's the first post.
ReplyDeleteThanks for the recommendation guys, looks like a good book!
ReplyDeleteYou might also check out Magical Medieval Society: Western Europe. There was information on city building there, along with a load of good stuff about social structure and the like of the time. More or less system-free, too.
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